Intrigued, I decided to dive in, shelling out $20 to download it. I spent about a week (which for me translates to roughly 5-15 hours) exploring its world.
And honestly? The game is great. While you could technically label it a "hack and slash," I think that description misses the mark. "Captain Blood" has a surprising amount of heart and feels more like an early entry adventure game, reminiscent of the genre that dominated console exclusives for a decade.
It offers quick, fast-paced, and genuinely fun action within an unexpectedly beautiful environment that, despite the constant influx of enemies, truly steals the show. Games like this thrived back in the PS3 and Xbox 360 days, yet are largely relegated to the bottom of the table in this annoyingly serious modern era. Let this game let you have fun again as a player.
I've decided to include review scores for this game, a practice I often regret omitting. Too many times, I've held back on scoring games due to time or energy constraints. But, much like the long-awaited release of "Captain Blood," sometimes you just need to get your work out there - competently, of course, and unlike the debacle that was "Mindseye."OBJECTIVES - 8
IN-GAME ART / DESIGN - 10
AUDIO / SOUND - 2
EMOTIONAL IMPACT - 5
LONGEVITY - 5
HISTORICAL SIGNIFICANCE - 10
X-FACTOR - 10
PROMOTIONAL ART / DESIGN - 10
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